The overall goal for this site is to provide a long term service to the DotA community improve a DotA player's ability to enjoy the game and become more immersed in the DotA world overall.
I do not currently plan on having any advertisements on the site, so please do not send requests regarding this. Our focus is going to be on the well-being of the game and nourishing the community at large. Ad revenue or maximizing traffic will not be a driving force behind any decisions we make.
PlayDotA.com will actively promote events and news from many different communities that support DotA. While we want to provide users with a quality experience here, our view is that the more we raise exposure to the positive activities that many leagues, fansites, and organizations are doing the better it is for DotA.
This website is going to be an ongoing effort. The development philosophy here is similiar to that of DotA. Add basic content, get feedback, improve on it, iterate, etc. The primary development goal is to create the needed tools to empower the community to take it further. We would really like your feedback and thoughts on it.
Stop by the Site Feedback forum and help us improve the website. New features will be frequently added as requested.
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Guardian WispIo
Author: Lightning_Ray
Concise guide to Guardian Wisp
Io -
Treant ProtectorRooftrellen
Author: Captain Planet
Concise Guide to Rooftrellen
Rooftrellen -
Vengeful SpiritShendelzare Silkwood
Author: paulo_2_5
Stun, Swap and Die
Shendelzare Silkwood
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This part of the site focuses on explaining the details of DotA, things that aren't particularly required to play and succeed in the game but that will give you a bigger perspective of DotA's inner workings.
In Mechanics you can learn many things regarding heroes, units, items, abilities, and more. You can see how some small details affect the flow of the game, and the rules and formulas that explain the outcome of things such as movement, casting, or attacking in game.
Mechanical content is the result of curiosity, theories, and investigation with testing. Its purpose is to provide a solid knowledge base for all the players who are curious about DotA. It also serves to verify and document the Warcraft III engine's and DotA's accumulated information over time.
If you have questions related to Mechanics that are not covered in these pages, you can ask them in the Advanced Mechanics forum.
Enjoy your browsing!
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For beginners looking to get started, visit:
If you have a bug, typo, or faulty information about the Mechanics guides to report or if you have a suggestion for a new Mechanics guide and feedback to give, do so here.
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