Tuesday, October 23, 2012

coma

If you recollect the game Skinny, created by Thomas Brush. Here’s Coma, his earlier creation, similar style, shorter and more mellow, quite mellow as compared to Skinny.
Just like a Coma, you wake into the game, no intro just a bunch of keys chalked out in the game art and off you go, immersed into the protagonist’s dream. A dream where talking birds and characters guide you through until you wake up, or maybe not?
As you pass through scenes that don’t stack together because of how different each part is, as different as left becomes right and vice versa, you uncover the mystery of where your sister could be.
Coma is an audio visual delight and its better late than never to find itself on the blog full of games, a special thanks to Thomas Brush! Remember whatever you do, don’t ring the door bell :)

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